ALTERNATE
for kotak

Project timeline

3-4 days

my role

everything

Mobile link

https://alternate.framer.website/

STRATEGY

PROBLEM STATEMENT

Hey reader, this was an assignment that i worked on for Kotak here's the problem statment.

ALTERNATE is a fictitious platform for people to make investments in alternate avenues like: art, vintage cars, and other collector’s items whose value is expected to increase over time. These collectables are purchased outright from their owners by ALTERNATE and stored safely to maintain their condition. The collectables are then listed on the ALTERNATE platform where users can buy theirstocks to become shareholders. Users can also trade stocks between each other. Users make money by (A) selling their shares to other users at a profit; i.e. selling your stock to someone at a higher rate than what you purchased it —or (B) Earning from an

item buyout; i.e. when an external entity makes an outright purchase of the listed itemfor their personal use.

(What & why)

Hey reader here's a video walkthrough in case you want to skip the read.

A note for the

reader

final output

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Challenge

The challenge was to design a mobile-first experience that balances two contrasting behaviors:

  • data clarity and financial confidence required for investment decisions

  • discovery and emotional engagement around collectible assets

    Unlike traditional investing platforms, Alternate sits at the intersection of finance, collecting, and culture. The experience therefore needed to feel aspirational and emotionally driven, while still communicating trust, liquidity, and value transparently.

design insight

Understand unfamiliar

assets quickly

Discover opportunities

without complexity

Exit investments

confidently

Express identity

through ownership

Jobs To Be Done


Key Insights


  • Collectibles are emotional investments

    Users invest in nostalgia, culture, rarity, and identity alongside returns.


  • Discovery comes before analysis

    Users are first drawn to the story and significance of an asset before evaluating financials.


  • Trust must be visible

    Provenance, transparency, and trading activity are critical to reducing skepticism.


  • Liquidity drives confidence

    Clear entry and exit systems make users more comfortable investing.


  • The product should feel curated, not transactional

    Alternate needed to feel closer to a premium marketplace than a traditional trading app.

Building this for age (27 - 35)

Explorer

1.

I have tried investing in stocks but i dont actively want to do it feels too draining and intimidating the learning curve is too high. I’d rather not invest.


Traits

Low financial literacy

High curiosity

Low risk tolerance

Trader

2.

I want to catch the next big thing before it peaks, short term investment is already highly competitve market. DIversification is the way

Traits:

Already invests (stocks/crypto)

Medium–high risk appetite

Short-to-mid horizon

Investor

3.

I dont very actively invest or have the time do i need to make sure i dont loose my money and make long term safe investments.


Traits:

Higher capital

Long-term mindset

Lower frequency

Iterations

Portfolio summary

About

the host

Buyouts to build confidence

event details

What to expect

About

the host

Venue

details,

event details

What to expect

About

the host

Venue

details,

The Asset Lifecycle

Alternate is designed around a simple three-stage lifecycle that makes alternative investing easier to understand and participate in.

New collectibles first enter the platform as Offerings, where high-value assets are fractionalized into shares and made available at an initial listing price. This gives users early access to premium collectibles before they enter the broader market.

Once the offering phase is complete, assets move into Trading, where users can buy and sell shares with one another through a live secondary marketplace. This enables liquidity, price discovery, and continuous market participation.

Finally, when an external buyer purchases the full collectible outright, the asset moves into the Exited stage. Shareholders receive proportional payouts based on ownership, creating clear wealth-realization moments and reinforcing trust in the platform’s ecosystem.

COMING SOON | OPENS ON 12 NOV

Stocks sold

790/900

203 investors in

$790/Share

BUY

Offering open

1. Offerings

New collectibles acquired by Alternate are fractionalized into shares and launched as limited-time investment opportunities.

Users can enter early at the initial listing price and participate in assets before they move into open trading.


User Value

Early access to premium assets

Lower entry price perception

Scarcity-driven participation

TRADING

View all bids and asks

BUY (bid)

SELL(ask)

Want to buy this asset? LETS TALK

2. Trading (P2P)

Once an offering closes, shares move into a live secondary market where users can buy and sell with one another.

Prices move based on demand, creating liquidity and ongoing engagement.


User Value

Ability to enter later

Opportunity to exit positions

Real-time price discovery

EXITED | 20 Left

Offering Sold out

$345K

213 investors in

$790/Share

Buy

Sold out

3. Exited

When an external buyer purchases the full asset outright, the collectible exits the platform and all shareholders receive their payout proportional to ownership.

This creates clear wealth-realization moments and builds trust in the model.


User Value

Realized returns

Transparent payout outcomes

Confidence in long-term platform value

Swiggy events page

Swiggy assignment

3 days turn around time

Problem Statement

Problem Statement

Design a promotional banner & landing page that captures the essence of the chef’s unique coffee pop-up event. The landing page should highlight key details – like date, venue, and the chef’s unique charmand a clear CTA button linking to the ticket booking

About

This project was quite critical from a conversion standpoint current user base of the elite users were 15% but they accounted for 28% of the d2c revenue. We wanted to increase that percentage. This meant tackling multiple flows accross different user journeys.

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Information architecture

Existing image and wireframe on that basis

What to expect

venue details

event description

cta

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